Goal shooter
The goal shooter is a netball attacker who scores goals and is one of only two players allowed to shoot, working within the attacking goal third and circle.
Overview
Abbreviated GS, the goal shooter is a key scorer in netball. They are restricted to the attacking goal third and the goal circle, and are one of only two players (with the goal attack) permitted to shoot at the post.
Accurate shooting, strong positioning and holding space in the circle are central to the role, as the goal shooter looks to receive the ball close to the post and convert chances.
Responsibilities
- Shoots and scores goals from within the goal circle.
- Holds and creates space to receive passes near the post.
- Stays within the allowed attacking third and circle.
- Works with the goal attack to break down the defence.
- Rebounds missed shots to win second chances.
Where it’s used
Sports that use goal shooter:
Related positions
Goal attack
The goal attack is a versatile netball attacker who both feeds the shooter and scores goals, moving through the centre and attacking thirds.
Wing attack
The wing attack is a netball playmaker who feeds the ball into the shooting circle, moving through the centre and attacking thirds but not entering the goal circle.
Centre (netball)
The centre is netball’s link between attack and defence, the only player allowed in every third except the two goal circles, and the player who takes the centre pass.
Explore across the knowledge base
Follow the threads that connect Goal shooter to the rest of SocialSportHub.
Player roles
- FinisherA finisher is the attacking outlet in a team sport whose main job is converting chances into points — the striker, goal shooter or go-to scorer.
- Target playerA target player is a focal attacker who receives, holds up and links play for others, often physically strong and good in the air or with the hands.
- All-RounderAn all-rounder is a versatile player who contributes across attack and defence rather than specialising in a single phase, position, or skill.
- PlaymakerThe playmaker is a team's creative hub — the player who orchestrates attacks, controls the tempo and distributes the ball so teammates can score.
- Utility playerA dependable, versatile player who can competently fill several different positions as the team needs, rather than specialising in just one.
Skills
Learning paths
Officiating
- JudgeA judge is an official who scores performance in judged sports, awarding marks for execution and difficulty rather than counting goals or timing a race.
- RefereeThe primary on-field official who enforces the rules, controls play, penalises fouls, awards restarts, and blows the whistle to start and stop a match.
- TimekeeperThe timekeeper is the official who runs a contest's clock — starting and stopping time, timing rounds, races and periods, and signalling when time expires.
Rules
- Volleyball rotationThe rule that players rotate one position clockwise each time their team wins back the serve.
- Double dribbleA basketball violation for dribbling with two hands at once, or for dribbling again after picking up the ball.
- Two-bounce ruleA pickleball rule requiring both the serve and the return to bounce once before players may hit the ball out of the air.
- OffsideA rule that prevents an attacker from gaining an advantage by being positioned too close to the opponents' goal ahead of the ball and the last defenders.
- Direct and indirect free kicksThe two types of free kick awarded in football to restart play after a foul or other stoppage.